From 558fc1c04bf170a90481ca9c1643d1d329c0ea30 Mon Sep 17 00:00:00 2001 From: Starbeamrainbowlabs Date: Sun, 12 Feb 2023 03:32:10 +0000 Subject: [PATCH] //revolve: try :round() instead of :floor() not sure if ti helps or not tho --- worldeditadditions/lib/revolve.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worldeditadditions/lib/revolve.lua b/worldeditadditions/lib/revolve.lua index 47bf7c9..06c124f 100644 --- a/worldeditadditions/lib/revolve.lua +++ b/worldeditadditions/lib/revolve.lua @@ -58,7 +58,7 @@ function worldeditadditions.revolve(pos1, pos2, origin, times) -- rotate on Z axis only, convert 0..1 → radians -- TEST on Y axis, 'cause I'm confused Vector3.new(0, rotation * math.pi * 2, 0) - ):floor() + ):round() local i_target = area_target:index(pos_target.x, pos_target.y, pos_target.z)