diff --git a/.docs/images/gallery-horka.jpeg b/.docs/images/gallery-horka.jpeg
new file mode 100644
index 0000000..5c7d296
Binary files /dev/null and b/.docs/images/gallery-horka.jpeg differ
diff --git a/.docs/index.html b/.docs/index.html
index 5868cef..a894f83 100644
--- a/.docs/index.html
+++ b/.docs/index.html
@@ -81,6 +81,9 @@ date: 2000-01-01
{% gallerybox "images/gallery-a.jpeg" %}
A scene demonstrating //replacemix
, //ellipsoid
, //layers
, smoothadv
(aka convolve
and conv
), and //floodfill
- all of which are provided by WorldEditAdditions.
{% endgallerybox %}
+ {% gallerybox "images/gallery-horka.jpeg" %}
+ The Temple of Arthemeis, a work-in-progress build by Horka and kliv91.
+ {% endgallerybox %}
{% gallerybox "images/gallery-notsowow.jpeg" %}
A magical abode for those lost in the mountains, built by @notsowow.
{% endgallerybox %}
@@ -94,7 +97,7 @@ date: 2000-01-01
A small mountain made with //layers
and //erode
, using the new optional //layers
slope constraints in WorldEditAdditions v1.13.
{% endgallerybox %}
{% gallerybox "images/gallery-e.jpeg" %}
- A small mesa canyons terrain scene made with //erode
, the new optional //layers
slope contraints, and //noiseapply2d
- the latter 2 of which are new in WorldEditAdditions v1.13. Minimal manual tuning was required.
+ A small mesa canyons terrain scene made with //erode
, the new optional //layers
slope constraints, and //noiseapply2d
- the latter 2 of which are new in WorldEditAdditions v1.13. Minimal manual tuning was required.
{% endgallerybox %}