diff --git a/worldeditadditions/utils/player.lua b/worldeditadditions/utils/player.lua index 71768f2..b69e0b8 100644 --- a/worldeditadditions/utils/player.lua +++ b/worldeditadditions/utils/player.lua @@ -9,8 +9,7 @@ end --- Returns the player's facing info including relative DIRs. -- @param name string The name of the player to return facing direction of. --- @return table (vector3+) xyz raw values and {axis,sign} tables for facing direction and --- relative direction keys (front, back, left, right, up, down). +-- @returns table(vector3+) xyz raw values and {axis,sign} tables for facing direction and relative direction keys (front, back, left, right, up, down). function worldeditadditions.player_dir(name) local dir = v3.clone(minetest.get_player_by_name(name):get_look_dir()) local abs = dir:abs() @@ -32,10 +31,11 @@ end -- /lua print(worldeditadditions.vector.tostring(minetest.get_player_by_name(myname):get_look_dir())) ---- DEPRICATED ================================================================= +--- DEPRECATED ================================================================= -- TODO: Refactor commands that use the following functions to use player_dir then delete these functions --- Returns the player's facing direction on the horizontal axes only. +-- @deprecated Use worldeditadditions.player_dir instead. -- @param name string The name of the player to return facing direction of. -- @return string,int Returns axis name and sign multiplier. function worldeditadditions.player_axis2d(name) @@ -47,6 +47,7 @@ function worldeditadditions.player_axis2d(name) end --- Returns the axis and sign of the axis to the left of the input axis. +-- @deprecated Use worldeditadditions.player_dir instead. -- @param axis string x or z. -- @param sign int Sign multiplier. -- @return string,int Returns axis name and sign multiplier. @@ -57,6 +58,7 @@ function worldeditadditions.axis_left(axis,sign) end --- Dehumanize Direction: translates up, down, left, right, front, into xyz based on player orientation. +-- @deprecated Use worldeditadditions.player_dir instead. -- @param name string The name of the player to return facing direction of. -- @param dir string Relative direction to translate. -- @return string Returns axis name and sign multiplier.