diff --git a/.docs/images/gallery-f.jpeg b/.docs/images/gallery-f.jpeg new file mode 100644 index 0000000..c612b82 Binary files /dev/null and b/.docs/images/gallery-f.jpeg differ diff --git a/.docs/index.html b/.docs/index.html index 99eb7f2..7a2c6ca 100644 --- a/.docs/index.html +++ b/.docs/index.html @@ -73,9 +73,12 @@ date: 2000-01-01 {% gallerybox "images/gallery-d.jpeg" "image-d" "image-c" "image-e" %} A small mountain made with //layers and //erode, using the new optional //layers slope constraints in WorldEditAdditions v1.13. {% endgallerybox %} - {% gallerybox "images/gallery-e.jpeg" "image-e" "image-d" "image-first" %} + {% gallerybox "images/gallery-e.jpeg" "image-e" "image-d" "image-f" %} A small mesa canyons terrain scene made with //erode, the new optional //layers slope contraints, and //noiseapply2d - the latter 2 of which are new in WorldEditAdditions v1.13. Minimal manual tuning was required. {% endgallerybox %} + {% gallerybox "images/gallery-f.jpeg" "image-last" "image-e" "image-first" %} + A stack of slices of the terrain, made with //many (WorldEditAdditions v1.9+) and //multi. By @VorTechnix. + {% endgallerybox %}