diff --git a/worldeditadditions_commands/commands/selectors/srect.lua b/worldeditadditions_commands/commands/selectors/srect.lua index 8193052..e06a916 100644 --- a/worldeditadditions_commands/commands/selectors/srect.lua +++ b/worldeditadditions_commands/commands/selectors/srect.lua @@ -11,11 +11,15 @@ function parse_params_srect(params_text) -- If ax1 is bad set to player facing dir if ax1 == len or not ax1:match('[xyz]') then ax1 = "get" - else ax1 = {wea.getsign(ax1, "int"),ax1:gsub('[^xyz]',''):sub(1,1)} + local success, value = wea.getsign(ax1, "int") + if not success then return success, value end + else ax1 = { value, ax1:gsub('[^xyz]',''):sub(1,1) } end -- If ax2 is bad set to +y if not ax2 or ax2 == len or not ax2:match('[xyz]') then ax2 = "y" end - ax2 = {wea.getsign(ax2, "int"),ax2:gsub('[^xyz]',''):sub(1,1)} + local success, value = wea.getsign(ax2, "int") + if not success then return success, value end + ax2 = { value, ax2:gsub('[^xyz]',''):sub(1,1) } len = tonumber(len) -- If len == nill cancel the operation