A combination of a C# server and an arduino program that allows you to control a bunch of Hull Pixelbots at once. Currently a work in progress - it should be amazing once it's done!
Não pode escolher mais do que 25 tópicos Os tópicos devem começar com uma letra ou um número, podem incluir traços ('-') e podem ter até 35 caracteres.
Este repositório está arquivado. Pode ver ficheiros e cloná-lo, mas não pode fazer envios ou lançar questões ou pedidos de integração.
 
 
Starbeamrainbowlabs 461396d231 [client] Start working on hooking the message receiving code up to the PixelMessage class, but there are problems :-( há 3 anos
PixelHub-Client [client] Start working on hooking the message receiving code up to the PixelMessage class, but there are problems :-( há 3 anos
PixelHub-Client-Test Add missing test client sln file há 4 anos
PixelHub-Server [server] Finish ErrorMessage decoding code há 3 anos
.gitignore Convert arduino project into Platform IO project. I've had enough of the default IDE! há 4 anos
LICENSE initial commit há 4 anos
PixelHub Protocol.md Corrected error code categories boundaries in the PixelHub Protocol há 4 anos
README.md Update 'README.md' há 4 anos

README.md

PixelHub

A combination of a C# server and an arduino program that allows the control of a Hull Pixelbot.

PixelHub Cilent protocol

The PixelHub client protocol is a (mostly) binary-based protocol that the server uses to talk to the PixelBot and give it instructions. It is documented in the PixelHub Protocol file.

Split-brain robots

If you have a split brain robot, the PixelHub client, while it doesn't support it yet, can be adjusted to add support. Currently, all you need to do is swap out the PixelHubController .cpp file with one that can talk to your other microcontroller that actually controls the wheels.

Credits

  • Debugging:
    • Andrew C, Karen van Eck, Mike C
  • Soldering:
    • Brian N

Tcp Client

For Multicast networkinterface blog post

Bits and Bobs