using System; namespace PixelHub.Server.PixelCommands { /// /// Hard-resets the PixelBot. Useful if something has gone wrong, or to reset it's internal state. /// Note that this will cause the PixelBot to drop it's connection! /// public class ResetCommand : PixelCommand { public override byte[] Payload { get { return new byte[0]; } protected set { // There's nothing here! } } public new MessageTypes MessageType { get; private set; } = MessageTypes.Reset; public ResetCommand() { } } }