Add message type ids to PixelBot client code
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#include <ESP8266WiFi.h>
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#include <WiFiUdp.h>
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/// Message Types ///
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// Hard-resets the PixelBot. Useful if something has gone wrong, or to reset it's internal state.
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const int MESSAGE_RESET = 0;
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// May be sent by either party. Indicates that one or the other doesn't like a message that was sent by the other party.
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const int MESSAGE_ERROR = 1;
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// Sent by a PixelBot upon connection.
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const int MESSAGE_HANDSHAKEREQUEST = 5;
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// Sent by the server in response to a `HandshakeRequest`.
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const int MESSAGE_HANDSHAKERESPONSE = 6;
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// Instructs a PixelBot to perform a movement.
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const int MESSAGE_MOVE = 11;
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// Sent by a pixelbot to indicate that the command sent by the server is ok, and that it will proceed to execute it.
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const int MESSAGE_COMMANDOK = 12;
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// Sent by a pixelbot to indicate that it has completed executing the command sent previously.
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const int MESSAGE_COMMANDCOMPLETE = 13;
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// Sent by a pixelbot to indicate that it has failed to complete the execution of a command it received previously.
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const int MESSAGE_COMMANDFAILED = 14;
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// Sent by the server to request information from a PixelBot. This could be from sensors, configuration, statistics, etc.
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const int MESSAGE_INFOREQUEST = 20;
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// Sent by a PixelBot in response to an `InfoRequest` message.
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const int MESSAGE_INFORESPONSE = 21;
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/////////////////////
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/// <summary>
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/// Connects to a PixelHub server, receives commands, and acts upon them.
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/// </summmary>
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