Create test pixelhub client for debugging purposes
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProjectGuid>{1D99DDDB-9457-4B8D-83B8-06663554F4C4}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>PixelHubClientTest</RootNamespace>
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<AssemblyName>PixelHubClientTest</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ExternalConsole>true</ExternalConsole>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<Optimize>true</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ExternalConsole>true</ExternalConsole>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="PixelHubClient.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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33
PixelHub-Client-Test/PixelHub-Client-Test/PixelHubClient.cs
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33
PixelHub-Client-Test/PixelHub-Client-Test/PixelHubClient.cs
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using System;
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using System.Net.Sockets;
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using System.Net;
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using System.IO;
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namespace PixelHubClientTest
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{
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public class PixelHubClient
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{
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TcpClient client;
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StreamReader incoming;
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StreamWriter outgoing;
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public PixelHubClient ()
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{
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}
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public void Connect (IPAddress destination, int port)
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{
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client = new TcpClient();
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client.Connect(destination, port);
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incoming = new StreamReader(client.GetStream());
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outgoing = new StreamWriter(client.GetStream()) { AutoFlush = true };
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}
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public void Test ()
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{
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outgoing.WriteLine("Testing!");
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Console.WriteLine("> {0}", incoming.ReadLine());
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}
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}
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}
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PixelHub-Client-Test/PixelHub-Client-Test/Program.cs
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PixelHub-Client-Test/PixelHub-Client-Test/Program.cs
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using System;
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using System.Net;
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namespace PixelHubClientTest
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{
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class MainClass
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{
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public static void Main (string[] args)
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{
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PixelHubClient pixelClient = new PixelHubClient();
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pixelClient.Connect(IPAddress.Parse("10.42.0.1"), 5050);
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pixelClient.Test();
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}
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}
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}
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using System.Reflection;
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using System.Runtime.CompilerServices;
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// Information about this assembly is defined by the following attributes.
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// Change them to the values specific to your project.
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[assembly: AssemblyTitle("PixelHubClientTest")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("")]
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[assembly: AssemblyCopyright("Starbeamrainbowlabs")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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[assembly: AssemblyVersion("1.0.*")]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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//[assembly: AssemblyDelaySign(false)]
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//[assembly: AssemblyKeyFile("")]
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