Initial commit.

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Starbeamrainbowlabs 2018-11-23 18:14:38 +00:00
commit 76712f8b84
Signed by: sbrl
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XmppBotDemo", "XmppBotDemo\XmppBotDemo.csproj", "{3F7E3AE3-CA61-4F65-9CE5-6EC30E9C00C4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3F7E3AE3-CA61-4F65-9CE5-6EC30E9C00C4}.Debug|x86.ActiveCfg = Debug|x86
{3F7E3AE3-CA61-4F65-9CE5-6EC30E9C00C4}.Debug|x86.Build.0 = Debug|x86
{3F7E3AE3-CA61-4F65-9CE5-6EC30E9C00C4}.Release|x86.ActiveCfg = Release|x86
{3F7E3AE3-CA61-4F65-9CE5-6EC30E9C00C4}.Release|x86.Build.0 = Release|x86
EndGlobalSection
EndGlobal

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XmppBotDemo/Program.cs Normal file
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using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using S22.Xmpp;
using S22.Xmpp.Client;
using S22.Xmpp.Im;
namespace XmppBotDemo
{
public static class MainClass
{
private static XmppClient client;
private static Jid ourJid = null;
private static string password = null;
public static int Main(string[] args)
{
// Read in the environment variables
ourJid = new Jid(Environment.GetEnvironmentVariable("XMPP_JID"));
password = Environment.GetEnvironmentVariable("XMPP_PASSWORD");
// Ensure they are present
if (ourJid == null || password == null) {
Console.Error.WriteLine("XMPP Bot Demo");
Console.Error.WriteLine("=============");
Console.Error.WriteLine("");
Console.Error.WriteLine("Usage:");
Console.Error.WriteLine(" ./XmppBotDemo.exe");
Console.Error.WriteLine("");
Console.Error.WriteLine("Environment Variables:");
Console.Error.WriteLine(" XMPP_JID Required. Specifies the JID to login with.");
Console.Error.WriteLine(" XMPP_PASSWORD Required. Specifies the password to login with.");
return 1;
}
// Create the client instance
client = new XmppClient(ourJid.Domain, ourJid.Node, password);
client.Error += errorHandler;
client.SubscriptionRequest += subscriptionRequestHandler;
client.Message += messageHandler;
client.Connect();
// Wait for a connection
while (!client.Connected)
Thread.Sleep(100);
Console.WriteLine($"[Main] Connected as {ourJid}.");
// Wait forever.
Thread.Sleep(Timeout.Infinite);
// TODO: Automatically reconnect to the server when we get disconnected.
return 0;
}
#region Event Handlers
/// <summary>
/// Handles requests to talk to us.
/// </summary>
/// <remarks>
/// Only allow people to talk to us if they are on the same domain we are.
/// You probably don't want this for production, but for developmental purposes
/// it offers some measure of protection.
/// </remarks>
/// <param name="from">The JID of the remote user who wants to talk to us.</param>
/// <returns>Whether we're going to allow the requester to talk to us or not.</returns>
public static bool subscriptionRequestHandler(Jid from) {
Console.WriteLine($"[Handler/SubscriptionRequest] {from} is requesting access, I'm saying {(from.Domain == ourJid.Domain?"yes":"no")}");
return from.Domain == ourJid.Domain;
}
/// <summary>
/// Handles incoming messages.
/// </summary>
private static void messageHandler(object sender, MessageEventArgs eventArgs) {
Console.WriteLine($"[Handler/Message] {eventArgs.Message.Body.Length} chars from {eventArgs.Jid}");
char[] messageCharArray = eventArgs.Message.Body.ToCharArray();
Array.Reverse(messageCharArray);
sendChatReply(
eventArgs.Message,
new string(messageCharArray)
);
}
/// <summary>
/// Handles any errors thrown by the XMPP client engine.
/// </summary>
private static void errorHandler(object sender, ErrorEventArgs eventArgs) {
Console.Error.WriteLine($"Error: {eventArgs.Reason}");
Console.Error.WriteLine(eventArgs.Exception);
}
#endregion
#region Message Senders
/// <summary>
/// Sends a chat message to the specified JID.
/// </summary>
/// <param name="to">The JID to send the message to.</param>
/// <param name="message">The messaage to send.</param>
private static void sendChatMessage(Jid to, string message)
{
//Console.WriteLine($"[Rhino/Send/Chat] Sending {message} -> {to}");
client.SendMessage(
to, message,
null, null, MessageType.Chat
);
}
/// <summary>
/// Sends a chat message in direct reply to a given incoming message.
/// </summary>
/// <param name="originalMessage">Original message.</param>
/// <param name="reply">Reply.</param>
private static void sendChatReply(Message originalMessage, string reply)
{
//Console.WriteLine($"[Rhino/Send/Reply] Sending {reply} -> {originalMessage.From}");
client.SendMessage(
originalMessage.From, reply,
null, originalMessage.Thread, MessageType.Chat
);
}
#endregion
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("XmppBotDemo")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("sbrl")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{3F7E3AE3-CA61-4F65-9CE5-6EC30E9C00C4}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>XmppBotDemo</RootNamespace>
<AssemblyName>XmppBotDemo</AssemblyName>
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ExternalConsole>true</ExternalConsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ExternalConsole>true</ExternalConsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="S22.Xmpp">
<HintPath>..\packages\S22.Xmpp.1.0.0.0\lib\net45\S22.Xmpp.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="S22.Xmpp" version="1.0.0.0" targetFramework="net47" />
</packages>